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    • March Eskişehir/1st Kick of Meeting
    • INNOVATIVE TRAINING MODULES
    • DIGICULTGAME ISTANBUL BOOTCAMP
    • TANGIBLE & INTANGIBLE CULTURAL HERITAGE
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    Innovative Tools To Digitize The East And West Cultural Heritage: A Digital Game Design Methodology Guide
    1. Other
    2. Multiplier Event
    Multiplier Event

    Multiplier events were organized to disseminate the project's methodology and outcomes to universities, researchers, educators, students, cultural heritage institutions, and other stakeholders. These events promoted international knowledge exchange while encouraging the adoption of the DIGICULTGAME methodology in future educational and cultural heritage initiatives.

    Last Updated At: 7/23/2026

    Other

    • Background Analysis and Case study reports
    • FINAL TRANSNATIONAL PROJECT MEETING -EVALUATION
    • KICK OFF MEETING TR – Eskisehir, TURKIYE
    • INNOVATIVE TRAINING MODULE ES
    • DIGICULTGAME ISTANBUL BOOTCAMP
    • Barcelona meeting program
    • PRESENTATIONS OF THE GAMES DESIGNED AFTER THE WORKSHOP ELABORATION OF ANALYSIS QUESTIONS
    • EVALUATION OF AWARENESS ANALYSIS AFTER YOUTH ASSOCIATIONS HAD YOUNG PEOPLE EXPERIENCE DIGITAL GAMES
    • THE COMPLETION OF "INNOVATIVE TRAINING MODULE" AND LAUNCHING DIGITAL PLATFORM
    • Innovative Training Modules
    • Production of Digital Games With Prepared Training Modules
    • Implementation of digital games and Awareness measurements
    • Performing Player Awareness Analysis
    • Establishment Of The E-Learning Platform
    • E-Learning Content Videos
    • Documentary Videos
    • E-Book
    • Multiplier Event

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